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Pygame for python 3.5 download
Pygame for python 3.5 download







pygame for python 3.5 download
  1. #PYGAME FOR PYTHON 3.5 DOWNLOAD HOW TO#
  2. #PYGAME FOR PYTHON 3.5 DOWNLOAD INSTALL#
pygame for python 3.5 download

# By default, PygameAssets looks for custom loaders in a local `asset_loaders` module. # => PygameAssets will now also look for spritesheets in 'static/sheets'. # You can register other search directories for a any registered loader.Ī('sheets') # Redefine the name of the assets base directory ('assets' by default) PygameAssets allows you to set some custom configuration: These defaults, however, may not always fit your needs. Testing (and an alternative way of installing PyGame if the installation failed) (1) Use Windows Search to start IDLE (search for IDLE). PygameAssets can be easily plugged into any project thanks to its sensible defaults. You can check out the custom loader API in the (#documentation). We can now use our custom loader to load a spritesheet (located in `assets/spritesheet`):

#PYGAME FOR PYTHON 3.5 DOWNLOAD HOW TO#

Here's how to use it:įrom pygame_assets.loaders import spritesheet(filepath):

pygame for python 3.5 download

Definition of custom loaders is based on the `pygame_` decorator. If you ever feel the need, PygameAssets allows you to easily define your own asset loaders. GitHub Pygame for Python 3.5 Installation Instructions Raw Pygame.md Installation (Windows) Python 3.5.See the documentation for full API reference of each loader. Pygame for Python 3.5 Installation Instructions PygameAssets has the following loaders built-in: `image`, `image_with_rect`, `sound`, `music`, `font`, `freetype`. That's why we previously dropped `player.png` into `assets/image`. )Įach loader expects to find assets in `assets/`. The generic syntax to use a loader is the following:Īsset = pygame_assets.load.(filename. In fact, much of PygameAssets' API boils down to the `pygame_assets.load` object which gives you access to PygameAssets' **loaders**. Player_img = ('player.png')īonus points: PygameAssets takes charge of all the boilerplate, which means `` will automatically call `convert_alpha()` on your image if needed. Want to load an image called `player.png`? PygameAssets expects your assets to be in a folder called `assets`, which should be located at the root of your game project directory.

#PYGAME FOR PYTHON 3.5 DOWNLOAD INSTALL#

Pygame Assets will soon be available on PyPI, so you will be able to use `pip` to install it: PygameAssets is a lightweight asset manager for Pygame applications and games, designed to be pluggable, extensible and configurable.









Pygame for python 3.5 download